The closest comparison to the tone of Sea of Thieves is probably Pirates of the Caribbean. How Has Sea of Thieves Set the Current State of Pirate Games? RELATED: Sea of Thieves' Redemption Story Bodes Well for Skull and Bones What can be seen in these different products is a focus on wider worlds and more fleshed-out player characters. Both promise radically different experiences, and so do the multitude of independent pirate games currently in production. However, it might not be a simple choice between the two games. With its Ubisoft backing and associated Assassin's Creed: Black Flag pedigree, the game certainly has the resources to challenge Rare's more cartoony offering. Skull and Bones will likely lead this departure in the triple-A space. While its influence is obvious in the aesthetics and tone of many future swashbuckling titles, many of them are departing in very distinct mechanical ways. Sea of Thieves is far and away the most popular title in the genre right now. The current state of pirate games is an interesting one. As such, the destiny of this daring genre might become defined by ambitious smaller games alongside triple-A giants. Unfortunately for fans of swashbuckling, Skull and Bones has once again been delayed, leaving the future of the pirate game uncertain in form and function. While Rare's most recent outing focusses on individual voyages and instances, Ubisoft's is set to bring a more persistent RPG-style approach to the genre, at least by last report. The game is set to eventually launch as a refreshing alternative to popular skullduggery simulator Sea of Thieves. Upcoming titles like Skull and Bones show the renewed popularity of the pirate game genre.
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